Nouvelles races jouables

Soumis par Riafieg le ven 05/04/2019 - 16:13

Voici les caractéristiques des nouvelles races disponibles sur le serveur Aurora :

Abyssin

Attribut Valeur
Health +400
Strength +300
Constitution +200
-
Defense vs Dizzy +10
Defense vs Stun +10
Unarmed accuracy +10
Unarmed Damage +10
One-Handed Accuracy +15
Terrain Negocation +20
Burst Run Efficiency +10
Creature Knowledge +10

Aqualish

Attribut Valeur
Health +100
Strength +100
Constitution +100
Action +100
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Engine Assembly +10
Booster Assembly +10
Weapon Systems +10
Trapping +10
Creature Harvesting +10

Arcona

Attribut Valeur
Action +100
Stamina +150
Mind +300
Focus +300
Willpower +150
-
Defense vs Stun +10
Heavy Acid Rifle Accuracy +40
Heavy Acid Beam Accuracy +30
Heavy Acid Rifle Speed +20
Heavy Weapon Combat Difficulty +100
Spice Assembly +20
Spice Experimentation +20

Bith

Attribut Valeur
Health +450
Strength +450
Constitution +300
Action +200
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Wound Healing (Dancing) +25
Wound Healing (Music) +25
Battle Fatigue Healing (Dancing) +25
Battle Fatigue Healing (Music) +25

Cerean

Attribut Valeur
Health +100
Constitution +100
Action +100
Quickness +50
Stamina +50
Mind +150
Focus +200
Willpower +150
-
Melee Defense +10
One-Handed speed +5
One-Handed Acuracy +15
Group Melee Defense +15
Group Ranged Defense +15
Persuasion +5

Chiss

Attribut Valeur
Constitution +250
Action +250
Quickness +300
Mind +100
-
Defence vs KD +5
Dodge +5
Defense vs Stun +10
One-Handed Accuracy +5
One-Handed Speed +5
One-Handed CoB Duration +5

Devaronian

Attribut Valeur
Health +100
Strength +100
Constitution +100
Action +100
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Trapping +10
Creature Harvesting +10
Rifle Accuracy +5
Rifle Aiming +5
Rifle Speed +5
Burst Run Efficiency +5
Terrain Negotiation +5

Duro

Attribut Valeur
Action +100
Stamina +100
Mind +200
Focus +400
-
Power Systems +10
Advanced Assembly +10
Weapon Assemby +10
Carbine Accuracy +15
LLC Speed +5
LLC Accuracy +10
Thrown Weapon Accuracy +10
Thrown Weapon Speed +10

Gotal

Attribut Valeur
Health +100
Strength +100
Constitution +100
Action +100
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Creature Taming Bonus +10
Stored Pets +5
Creature Knowledge +10
Creature Harvesting +10

Gran

Attribut Valeur
Health +100
Strength +100
Constitution +100
Action +100
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Group Melee Defense +5
Group Ranged Defense +5
Group Burst Run Efficiency +10
Group Terrain Negotiation +10

Gungan

Attribut Valeur
Health +100
Action +300
Quickness +400
Stamina +250
-
Melee Defense +15
Defense vs Dizzy +10
Additional Pets +1
Warcry +10
Creature Harvesting +10
Camping +10
Foraging +10
Taming wild Creatures +5
Private Creature Management +1

Iktotchi

Attribut Valeur
Health +80
Strength +80
Constitution +80
Action +120
Quickness +50
Stamina +60
Mind +160
Focus +170
Willpower +100
-
Unarmed Speed +5
Unarmed Damage +15
Missile Launching Skill +15
Pilot Special Tactics +20
Carbine Accuracy +15
Defense vs Dizzy +10

Ishi Tib

Attribut Valeur
Health +100
Strength +100
Constitution +100
Action +100
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Defense vs Dizzy +10
Defence vs KD +5
Pistol Accuracy +10
Pistol Accuracy While Moving +5
Pistol Aiming +5

Jenet

Attribut Valeur
Health +150
Strength +150
Constitution +150
Action +250
Quickness +100
Mind +200
-
Camouflage +20
Cover +10
Feign Death +10
Structure Assembly +5
Creature Harvesting +40
Armor Assembly +25

Kel Dor

Attribut Valeur
Health +100
Strength +100
Action +50
Quickness +50
Stamina +200
Mind +100
Focus +200
Willpower +100
-
Dodge +10
Force Assembly +5
Force Power Max +30
Carbin Accuracy +15
Force Power Regeneration +1

Kubaz

Attribut Valeur
Health +200
Strength +100
Constitution +100
Action +100
Quickness +200
Stamina +100
Mind +200
Focus +100
-
Defense vs Blind +10
Creature Knowledge +10
Creature Harvesting +10
Bio Engineer Assembly +5
Bio Engineer Experimentation +5
DNA Harvesting +5
Armor Experimentation +20

Mirialan

Attribut Valeur
Health +100
Action +100
Quickness +200
Mind +100
Focus +100
Willpower +300
-
Force Power Max +70
Camouflage +15
Cover +10
Force Power Regeneration +3
Feign Death +10

Nautolan

Attribut Valeur
Health +100
Strength +100
Constitution +100
Action +100
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Defense vs Dizzy +10
Defense vs Stun +10
Polearm Speed +10
Polearm Accuracy +10
Melee Defense +10

Nightsister

Attribut Valeur
Health +100
Strength +100
Constitution +100
Action +100
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Unarmed Accuracy +10
Unarmed Speed +5
Unarmed Damage +15
Melee Defense +10
Creature Harvesting +10
Regeneration +1

Nikto

Attribut Valeur
Health +100
Strength +100
Constitution +100
Action +100
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Unarmed Accuracy +10
Unarmed Speed +5
Unarmed Damage +15
Melee Defense +10
Creature Harvesting +10
Regeneration +1

Quarren

Attribut Valeur
Constitution +250
Action +250
Quickness +300
Mind +100
-
Wound Healing (Dancing) +15
Wound Healing (Music) +5
Battle Fatigue Healing (Dancing) +15
Battle Fatigue Healing (Music) +5

Sanyassan

Attribut Valeur
Health +300
Strength +200
Constitution +400
Action +50
Stamina +150
-
Pistol Speed +10
Pistol Accuracy +15
Carbine Accuracy +15
One-Handed Speed +5
One-Handed Accuracy +15
Melee Defense +5
One-Handed Melee Toughness +2

Singing Mountain Clan Witch

Attribut Valeur
Health +100
Strength +100
Constitution +100
Action +100
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Additional Pets +1
Taming Wild Creatures +5
Taming Vicious Creatures +5
Max level of pets +10
Stored Pets +4
Healing Range +10
Ranged Injury Treatment Speed +10
Combat Medicine Use +10

Talz

Attribut Valeur
Health +450
Strength +450
Constitution +300
Action +200
Quickness +100
Stamina +100
Mind +100
Focus +100
Willpower +100
-
Stored Pets +5
Creature Knowledge +10
Creature Harvesting +10
Defense vs Dizzy +20
Defense vs Stun +20
Two-handed Melee Speed +10
Two-handed Melee Accuracy +10
Melee Defense +20
Trapping +10
Creature Taming Bonus +10
Rescue +20
Warcry +20

Togruta

Attribut Valeur
Constitution +250
Action +250
Quickness +300
Mind +100
-
Wound Healing (Dancing) +15
Wound Healing (Music) +5
Battle Fatigue Healing (Dancing) +15
Battle Fatigue Healing (Music) +5

Weequay

Attribut Valeur
Constitution +250
Action +250
Quickness +300
Mind +100
-
Defense vs Dizzy +10
Dfense vs Stun +10
Two-handed Melee Speed +10
Two-handed Melee Accuracy +10
Melee Defense +10

Zeltron

Attribut Valeur
Strength +100
Action +200
Quickness +200
Stamina +250
Mind +50
Willpower +100
-
Dance Knowledge +5
Wound Healing (Dancing) +5
Battle Fatigue Healing (Dancing) +15
Medicine Use +5
Combat Medicine Use +5
Pistol Accuracy +10
Pistol Accuracy While Moving +5
Pistol Aiming +5

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